Permissions Mod Questions and Comments NOT TECH SUPPORT
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Fido488 | Date: Tuesday, 2011-06-07, 1:40 AM | Message # 1 |
Town Worker
Group: Users
Messages: 42
Status: Offline
| Hello everyone this is a more technical biased forum topic. I will be posting the current version of permissions files that we will be using on the server until Paul becomes better versed in .yml format.
Permissions: This is a mod that allows levels of access to different server mods. There will no longer be just op's and players but certain people will have a higher level of access to different server commands. As it is even with Paul being an op he still doesn't have access to some of the server iConomy commands. Here is the link for the Permissions Bukkit Server Mod. Here are the current .YML permissions files (PAUL these aren't finished don't download them they wont work for all of the mods):
globalGroups.yml
Code groups: Noob: default: true info: prefix: '&2' suffix: '&f' build: true permissions: - 'iConomy.access' Player: default: false info: prefix: '&b' suffix: '&f' build: true inheritance: - Default permissions: - 'iConomy.rank'
- 'iConomy.payment'
- 'iConomy.list'
- 'iConomy.bank.access'
- 'iConomy.bank.main'
- 'iConomy.bank.join' Moderator: default: false info: prefix: '&4' suffix: '&f' build: true inheritance: - Player permissions:
Debugger: default: false info: prefix: '&b' suffix: '&f' build: true inheritance: - Moderator permissions: - 'iConomy.admin.account.create'
- 'iConomy.bank.access' God: default: false info: prefix: '&4' suffix: '&f' build: true permissions: - '*'
globalUsers.yml (Please note that the only reason that I'm set as 'god' is because I'm currently debugging the file on my own server)
Code users:
DaPlipsta:
info:
prefix: '&4'
groups:
- God
permissions:
- '*'
'Fido488':
info:
prefix: '&4'
suffix: ''
groups:
- God
permissions:
- '*'
owenvt:
groups:
- Player
goofoff:
groups:
- Player
banditofernando:
groups: - Moderator
Mickydeez:
groups:
- Player
recordingdude:
groups:
- Moderator
Koi140:
groups:
- Player
thedude6464:
permissions:
groups:
- Player
****Currently Unavailable Please Reload Page**** (This is a fake error... lol...)
-Fido488 (That's right I have spoken!)
[SSSS]
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Plip | Date: Tuesday, 2011-06-07, 9:01 AM | Message # 2 |
 Town Worker
Group: Administrators
Messages: 70
Status: Offline
| Cool, thanks for working on this jon
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Fido488 | Date: Wednesday, 2011-06-08, 11:11 AM | Message # 3 |
Town Worker
Group: Users
Messages: 42
Status: Offline
| Paul please add the following nodes to the following people... These will add further server functionality for these peeps:
Code Noobs: bukkit.plugins MobBounty.mb jobs.join.<jobname> #YOU NEED TO ADD ONE OF THESE FOR EACH NEW JOB TO ALLOW SOMEONE TO JOIN IT! #OR use jobs.join.* # to join all jobs
Players: iConomy.bank.join.multiple iConomy.bank.withdraw iConomy.bank.transfer iConomy.bank.lis t
Debugger: iConomy.admin.stats #this is just the stats nothing more permissions.list.worlds permissions.list.users permissions.list.groups iConomy.admin.bank.set iConomy.admin.bank.create
]Moderator: iConomy.admin.stats iConomy.admin.bank.set iConomy.admin.bank.create
Anything after a # can be removed but can be left in for clarity sake. Remember to put the quotes and dash - '(node)' Note that jobs are case sensitive
What do you think... This will add a few commands to people and also activate banks for everyone Thank's Paul! -Fido488
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Fido488 | Date: Thursday, 2011-06-09, 0:38 AM | Message # 4 |
Town Worker
Group: Users
Messages: 42
Status: Offline
| I have officially figured out the necessary bank nodes! (Applause)
Here are the nodes to add to the noobs account: Shouldn't be very difficult Thanks Fido488 Still no update for war
Code atm.place.Personal atm.place.Global atm.place.Private atm.place.Withdraw atm.place.Deposit atm.place.Transfer atm.place.BankTransfer
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Fido488 | Date: Saturday, 2011-06-11, 10:32 AM | Message # 5 |
Town Worker
Group: Users
Messages: 42
Status: Offline
| Nodes for CraftBook and MoveCraft
Code Noobs: craftbook.mech.ammeter.use craftbook.mech.bridge craftbook.mech.bookshelf.use craftbook.mech.cauldron craftbook.mech.elevator. use craftbook.mech.gate craftbook.mech.light-switch craftbook.ic.safe.* craftbook.ic.restricted.* craftbook.ic.safe.mcxxxx craftbook.i c.restricted.mcxxxx
Players: craftbook.mech.elevator movecraft.aircraft.* movecraft.car.* movecraft.boat.* movecraft.drill.* move craft.submarine.* movecraft.ship.* movecraft.aircraft.* movecraft.ufo.* movecraft.types.* movecraft.list.*
CraftBook config page is here: you need to setup blockbags to prevent bridge farming... Thank you paul for doing this! http://craftbook.sk89q.com/wiki/Configuration
-Fido488 (That's right I have spoken!)
[SSSS]
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Plip | Date: Saturday, 2011-06-11, 11:02 AM | Message # 6 |
 Town Worker
Group: Administrators
Messages: 70
Status: Offline
| Fido it's broken fix it....
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Fido488 | Date: Sunday, 2011-06-12, 4:57 AM | Message # 7 |
Town Worker
Group: Users
Messages: 42
Status: Offline
| DaPlipsta:
You need to change the following nodes as far as I can tell:
movecraft.drill.* ==> movecraft.Drill.*
movecraft.list.* ==> movecraft.movecraft.list.*
movecraft.types.* ==> movecraft.movecraft.types.*
movecraft.car.* ==> movecraft.Car.*
You need to test the other ones as well Cause I dont have time right now -Fido488
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Plip | Date: Sunday, 2011-06-12, 10:48 PM | Message # 8 |
 Town Worker
Group: Administrators
Messages: 70
Status: Offline
| Okay I'll try to find time to do that
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Fido488 | Date: Thursday, 2011-07-07, 12:17 PM | Message # 9 |
Town Worker
Group: Users
Messages: 42
Status: Offline
| Log Block Nodes:
Code Players: - logblock.tool - logblock.toolblock - logblock.lookup - logblock.me
Debuger/Mod mby --> (None new!)
Thanks paul and hope this never happens again
-Fido488 (That's right I have spoken!)
[SSSS]
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Plip | Date: Thursday, 2011-07-07, 1:22 PM | Message # 10 |
 Town Worker
Group: Administrators
Messages: 70
Status: Offline
| Okay thanks Jon your help is greatly appreciated.
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Fido488 | Date: Saturday, 2011-07-16, 7:57 AM | Message # 11 |
Town Worker
Group: Users
Messages: 42
Status: Offline
| Nodes for Chairs and Stargates
Noobs/Dunce: - chaircraft.sit - wormhole.use.sign - wormhole.use.dialer - wormhole.use.compass - wormhole.cooldown.groupone
Players: - wormhole.remove.own - wormhole.build - wormhole.cooldown.grouptwo
Debugger/Mod- - wormhole.config - wormhole.cooldown.grouptwoAdded (2011-07-16, 3:57 Am) --------------------------------------------- Hey Paul, Some nodes for the new mods:
1) First server (I'll pm you about this mod) Noobs: citizens.use.* chaircraft.sit
Mods/Debugger: citizens.create.* citizens.modify.*
2) Second Server: Noobs: chaircraft.sit towny.wild.* towny.spawntp
Players: towny.town.new towny.nation.new towny.publicspawntp
Mods/Debugger: citizens.create.* citizens.modify.*
-Fido488 (That's right I have spoken!)
[SSSS]
Message edited by Fido488 - Saturday, 2011-07-09, 11:53 AM |
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Plip | Date: Saturday, 2011-07-16, 9:39 AM | Message # 12 |
 Town Worker
Group: Administrators
Messages: 70
Status: Offline
| hmm okay
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